MemoryModule ============ [![Build Status](https://travis-ci.org/fancycode/MemoryModule.svg?branch=master)](https://travis-ci.org/fancycode/MemoryModule)[![Build status](https://ci.appveyor.com/api/projects/status/qcrfxbno0jbbl9cx/branch/master?svg=true)](https://ci.appveyor.com/project/fancycode/memorymodule) The default windows API functions to load external libraries into a program (`LoadLibrary`, `LoadLibraryEx`) only work with files on the filesystem. It's therefore impossible to load a DLL from memory. But sometimes, you need exactly this functionality (e.g. you don't want to distribute a lot of files or want to make disassembling harder). Common workarounds for this problems are to write the DLL into a temporary file first and import it from there. When the program terminates, the temporary file gets deleted. `MemoryModule` is a library that can be used to load a DLL completely from memory - without storing on the disk first. See `doc/readme.txt` for more informations about the format of a DLL file and a tutorial how they can be loaded directly.