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							- /*M///////////////////////////////////////////////////////////////////////////////////////
 
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- //  copy or use the software.
 
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- //                           License Agreement
 
- //                For Open Source Computer Vision Library
 
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- // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
 
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- //M*/
 
- #ifndef OPENCV_VIDEOSTAB_FAST_MARCHING_HPP
 
- #define OPENCV_VIDEOSTAB_FAST_MARCHING_HPP
 
- #include <cmath>
 
- #include <queue>
 
- #include <algorithm>
 
- #include "opencv2/core.hpp"
 
- namespace cv
 
- {
 
- namespace videostab
 
- {
 
- //! @addtogroup videostab_marching
 
- //! @{
 
- /** @brief Describes the Fast Marching Method implementation.
 
-   See http://iwi.eldoc.ub.rug.nl/FILES/root/2004/JGraphToolsTelea/2004JGraphToolsTelea.pdf
 
-  */
 
- class CV_EXPORTS FastMarchingMethod
 
- {
 
- public:
 
-     FastMarchingMethod() : inf_(1e6f), size_(0) {}
 
-     /** @brief Template method that runs the Fast Marching Method.
 
-     @param mask Image mask. 0 value indicates that the pixel value must be inpainted, 255 indicates
 
-     that the pixel value is known, other values aren't acceptable.
 
-     @param inpaint Inpainting functor that overloads void operator ()(int x, int y).
 
-     @return Inpainting functor.
 
-      */
 
-     template <typename Inpaint>
 
-     Inpaint run(const Mat &mask, Inpaint inpaint);
 
-     /**
 
-     @return Distance map that's created during working of the method.
 
-     */
 
-     Mat distanceMap() const { return dist_; }
 
- private:
 
-     enum { INSIDE = 0, BAND = 1, KNOWN = 255 };
 
-     struct DXY
 
-     {
 
-         float dist;
 
-         int x, y;
 
-         DXY() : dist(0), x(0), y(0) {}
 
-         DXY(float _dist, int _x, int _y) : dist(_dist), x(_x), y(_y) {}
 
-         bool operator <(const DXY &dxy) const { return dist < dxy.dist; }
 
-     };
 
-     float solve(int x1, int y1, int x2, int y2) const;
 
-     int& indexOf(const DXY &dxy) { return index_(dxy.y, dxy.x); }
 
-     void heapUp(int idx);
 
-     void heapDown(int idx);
 
-     void heapAdd(const DXY &dxy);
 
-     void heapRemoveMin();
 
-     float inf_;
 
-     cv::Mat_<uchar> flag_; // flag map
 
-     cv::Mat_<float> dist_; // distance map
 
-     cv::Mat_<int> index_; // index of point in the narrow band
 
-     std::vector<DXY> narrowBand_; // narrow band heap
 
-     int size_; // narrow band size
 
- };
 
- //! @}
 
- } // namespace videostab
 
- } // namespace cv
 
- #include "fast_marching_inl.hpp"
 
- #endif
 
 
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