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							- /*M///////////////////////////////////////////////////////////////////////////////////////
 
- //
 
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- //  By downloading, copying, installing or using the software you agree to this license.
 
- //  If you do not agree to this license, do not download, install,
 
- //  copy or use the software.
 
- //
 
- //
 
- //                           License Agreement
 
- //                For Open Source Computer Vision Library
 
- //
 
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
 
- // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
 
- // Third party copyrights are property of their respective owners.
 
- //
 
- // Redistribution and use in source and binary forms, with or without modification,
 
- // are permitted provided that the following conditions are met:
 
- //
 
- //   * Redistribution's of source code must retain the above copyright notice,
 
- //     this list of conditions and the following disclaimer.
 
- //
 
- //   * Redistribution's in binary form must reproduce the above copyright notice,
 
- //     this list of conditions and the following disclaimer in the documentation
 
- //     and/or other materials provided with the distribution.
 
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- //   * The name of the copyright holders may not be used to endorse or promote products
 
- //     derived from this software without specific prior written permission.
 
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- // This software is provided by the copyright holders and contributors "as is" and
 
- // any express or implied warranties, including, but not limited to, the implied
 
- // warranties of merchantability and fitness for a particular purpose are disclaimed.
 
- // In no event shall the Intel Corporation or contributors be liable for any direct,
 
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- // loss of use, data, or profits; or business interruption) however caused
 
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- // the use of this software, even if advised of the possibility of such damage.
 
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- //M*/
 
- #ifndef OPENCV_VIDEOSTAB_INPAINTINT_HPP
 
- #define OPENCV_VIDEOSTAB_INPAINTINT_HPP
 
- #include <vector>
 
- #include "opencv2/core.hpp"
 
- #include "opencv2/videostab/optical_flow.hpp"
 
- #include "opencv2/videostab/fast_marching.hpp"
 
- #include "opencv2/videostab/global_motion.hpp"
 
- #include "opencv2/photo.hpp"
 
- namespace cv
 
- {
 
- namespace videostab
 
- {
 
- //! @addtogroup videostab
 
- //! @{
 
- class CV_EXPORTS InpainterBase
 
- {
 
- public:
 
-     InpainterBase()
 
-         : radius_(0), motionModel_(MM_UNKNOWN), frames_(0), motions_(0),
 
-           stabilizedFrames_(0), stabilizationMotions_(0) {}
 
-     virtual ~InpainterBase() {}
 
-     virtual void setRadius(int val) { radius_ = val; }
 
-     virtual int radius() const { return radius_; }
 
-     virtual void setMotionModel(MotionModel val) { motionModel_ = val; }
 
-     virtual MotionModel motionModel() const { return motionModel_; }
 
-     virtual void inpaint(int idx, Mat &frame, Mat &mask) = 0;
 
-     // data from stabilizer
 
-     virtual void setFrames(const std::vector<Mat> &val) { frames_ = &val; }
 
-     virtual const std::vector<Mat>& frames() const { return *frames_; }
 
-     virtual void setMotions(const std::vector<Mat> &val) { motions_ = &val; }
 
-     virtual const std::vector<Mat>& motions() const { return *motions_; }
 
-     virtual void setStabilizedFrames(const std::vector<Mat> &val) { stabilizedFrames_ = &val; }
 
-     virtual const std::vector<Mat>& stabilizedFrames() const { return *stabilizedFrames_; }
 
-     virtual void setStabilizationMotions(const std::vector<Mat> &val) { stabilizationMotions_ = &val; }
 
-     virtual const std::vector<Mat>& stabilizationMotions() const { return *stabilizationMotions_; }
 
- protected:
 
-     int radius_;
 
-     MotionModel motionModel_;
 
-     const std::vector<Mat> *frames_;
 
-     const std::vector<Mat> *motions_;
 
-     const std::vector<Mat> *stabilizedFrames_;
 
-     const std::vector<Mat> *stabilizationMotions_;
 
- };
 
- class CV_EXPORTS NullInpainter : public InpainterBase
 
- {
 
- public:
 
-     virtual void inpaint(int /*idx*/, Mat &/*frame*/, Mat &/*mask*/) {}
 
- };
 
- class CV_EXPORTS InpaintingPipeline : public InpainterBase
 
- {
 
- public:
 
-     void pushBack(Ptr<InpainterBase> inpainter) { inpainters_.push_back(inpainter); }
 
-     bool empty() const { return inpainters_.empty(); }
 
-     virtual void setRadius(int val);
 
-     virtual void setMotionModel(MotionModel val);
 
-     virtual void setFrames(const std::vector<Mat> &val);
 
-     virtual void setMotions(const std::vector<Mat> &val);
 
-     virtual void setStabilizedFrames(const std::vector<Mat> &val);
 
-     virtual void setStabilizationMotions(const std::vector<Mat> &val);
 
-     virtual void inpaint(int idx, Mat &frame, Mat &mask);
 
- private:
 
-     std::vector<Ptr<InpainterBase> > inpainters_;
 
- };
 
- class CV_EXPORTS ConsistentMosaicInpainter : public InpainterBase
 
- {
 
- public:
 
-     ConsistentMosaicInpainter();
 
-     void setStdevThresh(float val) { stdevThresh_ = val; }
 
-     float stdevThresh() const { return stdevThresh_; }
 
-     virtual void inpaint(int idx, Mat &frame, Mat &mask);
 
- private:
 
-     float stdevThresh_;
 
- };
 
- class CV_EXPORTS MotionInpainter : public InpainterBase
 
- {
 
- public:
 
-     MotionInpainter();
 
-     void setOptFlowEstimator(Ptr<IDenseOptFlowEstimator> val) { optFlowEstimator_ = val; }
 
-     Ptr<IDenseOptFlowEstimator> optFlowEstimator() const { return optFlowEstimator_; }
 
-     void setFlowErrorThreshold(float val) { flowErrorThreshold_ = val; }
 
-     float flowErrorThreshold() const { return flowErrorThreshold_; }
 
-     void setDistThreshold(float val) { distThresh_ = val; }
 
-     float distThresh() const { return distThresh_; }
 
-     void setBorderMode(int val) { borderMode_ = val; }
 
-     int borderMode() const { return borderMode_; }
 
-     virtual void inpaint(int idx, Mat &frame, Mat &mask);
 
- private:
 
-     FastMarchingMethod fmm_;
 
-     Ptr<IDenseOptFlowEstimator> optFlowEstimator_;
 
-     float flowErrorThreshold_;
 
-     float distThresh_;
 
-     int borderMode_;
 
-     Mat frame1_, transformedFrame1_;
 
-     Mat_<uchar> grayFrame_, transformedGrayFrame1_;
 
-     Mat_<uchar> mask1_, transformedMask1_;
 
-     Mat_<float> flowX_, flowY_, flowErrors_;
 
-     Mat_<uchar> flowMask_;
 
- };
 
- class CV_EXPORTS ColorAverageInpainter : public InpainterBase
 
- {
 
- public:
 
-     virtual void inpaint(int idx, Mat &frame, Mat &mask);
 
- private:
 
-     FastMarchingMethod fmm_;
 
- };
 
- class CV_EXPORTS ColorInpainter : public InpainterBase
 
- {
 
- public:
 
-     ColorInpainter(int method = INPAINT_TELEA, double radius = 2.);
 
-     virtual void inpaint(int idx, Mat &frame, Mat &mask);
 
- private:
 
-     int method_;
 
-     double radius_;
 
-     Mat invMask_;
 
- };
 
- inline ColorInpainter::ColorInpainter(int _method, double _radius)
 
-         : method_(_method), radius_(_radius) {}
 
- CV_EXPORTS void calcFlowMask(
 
-         const Mat &flowX, const Mat &flowY, const Mat &errors, float maxError,
 
-         const Mat &mask0, const Mat &mask1, Mat &flowMask);
 
- CV_EXPORTS void completeFrameAccordingToFlow(
 
-         const Mat &flowMask, const Mat &flowX, const Mat &flowY, const Mat &frame1, const Mat &mask1,
 
-         float distThresh, Mat& frame0, Mat &mask0);
 
- //! @}
 
- } // namespace videostab
 
- } // namespace cv
 
- #endif
 
 
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