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							- /*M///////////////////////////////////////////////////////////////////////////////////////
 
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- //  copy or use the software.
 
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- //                           License Agreement
 
- //                For Open Source Computer Vision Library
 
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- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
 
- // Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
 
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- //   * Redistribution's in binary form must reproduce the above copyright notice,
 
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- //M*/
 
- #ifndef OPENCV_VIDEOSTAB_STABILIZER_HPP
 
- #define OPENCV_VIDEOSTAB_STABILIZER_HPP
 
- #include <vector>
 
- #include <ctime>
 
- #include "opencv2/core.hpp"
 
- #include "opencv2/imgproc.hpp"
 
- #include "opencv2/videostab/global_motion.hpp"
 
- #include "opencv2/videostab/motion_stabilizing.hpp"
 
- #include "opencv2/videostab/frame_source.hpp"
 
- #include "opencv2/videostab/log.hpp"
 
- #include "opencv2/videostab/inpainting.hpp"
 
- #include "opencv2/videostab/deblurring.hpp"
 
- #include "opencv2/videostab/wobble_suppression.hpp"
 
- namespace cv
 
- {
 
- namespace videostab
 
- {
 
- //! @addtogroup videostab
 
- //! @{
 
- class CV_EXPORTS StabilizerBase
 
- {
 
- public:
 
-     virtual ~StabilizerBase() {}
 
-     void setLog(Ptr<ILog> ilog) { log_ = ilog; }
 
-     Ptr<ILog> log() const { return log_; }
 
-     void setRadius(int val) { radius_ = val; }
 
-     int radius() const { return radius_; }
 
-     void setFrameSource(Ptr<IFrameSource> val) { frameSource_ = val; }
 
-     Ptr<IFrameSource> frameSource() const { return frameSource_; }
 
-     void setMotionEstimator(Ptr<ImageMotionEstimatorBase> val) { motionEstimator_ = val; }
 
-     Ptr<ImageMotionEstimatorBase> motionEstimator() const { return motionEstimator_; }
 
-     void setDeblurer(Ptr<DeblurerBase> val) { deblurer_ = val; }
 
-     Ptr<DeblurerBase> deblurrer() const { return deblurer_; }
 
-     void setTrimRatio(float val) { trimRatio_ = val; }
 
-     float trimRatio() const { return trimRatio_; }
 
-     void setCorrectionForInclusion(bool val) { doCorrectionForInclusion_ = val; }
 
-     bool doCorrectionForInclusion() const { return doCorrectionForInclusion_; }
 
-     void setBorderMode(int val) { borderMode_ = val; }
 
-     int borderMode() const { return borderMode_; }
 
-     void setInpainter(Ptr<InpainterBase> val) { inpainter_ = val; }
 
-     Ptr<InpainterBase> inpainter() const { return inpainter_; }
 
- protected:
 
-     StabilizerBase();
 
-     void reset();
 
-     Mat nextStabilizedFrame();
 
-     bool doOneIteration();
 
-     virtual void setUp(const Mat &firstFrame);
 
-     virtual Mat estimateMotion() = 0;
 
-     virtual Mat estimateStabilizationMotion() = 0;
 
-     void stabilizeFrame();
 
-     virtual Mat postProcessFrame(const Mat &frame);
 
-     void logProcessingTime();
 
-     Ptr<ILog> log_;
 
-     Ptr<IFrameSource> frameSource_;
 
-     Ptr<ImageMotionEstimatorBase> motionEstimator_;
 
-     Ptr<DeblurerBase> deblurer_;
 
-     Ptr<InpainterBase> inpainter_;
 
-     int radius_;
 
-     float trimRatio_;
 
-     bool doCorrectionForInclusion_;
 
-     int borderMode_;
 
-     Size frameSize_;
 
-     Mat frameMask_;
 
-     int curPos_;
 
-     int curStabilizedPos_;
 
-     bool doDeblurring_;
 
-     Mat preProcessedFrame_;
 
-     bool doInpainting_;
 
-     Mat inpaintingMask_;
 
-     Mat finalFrame_;
 
-     std::vector<Mat> frames_;
 
-     std::vector<Mat> motions_; // motions_[i] is the motion from i-th to i+1-th frame
 
-     std::vector<float> blurrinessRates_;
 
-     std::vector<Mat> stabilizedFrames_;
 
-     std::vector<Mat> stabilizedMasks_;
 
-     std::vector<Mat> stabilizationMotions_;
 
-     clock_t processingStartTime_;
 
- };
 
- class CV_EXPORTS OnePassStabilizer : public StabilizerBase, public IFrameSource
 
- {
 
- public:
 
-     OnePassStabilizer();
 
-     void setMotionFilter(Ptr<MotionFilterBase> val) { motionFilter_ = val; }
 
-     Ptr<MotionFilterBase> motionFilter() const { return motionFilter_; }
 
-     virtual void reset();
 
-     virtual Mat nextFrame() { return nextStabilizedFrame(); }
 
- protected:
 
-     virtual void setUp(const Mat &firstFrame);
 
-     virtual Mat estimateMotion();
 
-     virtual Mat estimateStabilizationMotion();
 
-     virtual Mat postProcessFrame(const Mat &frame);
 
-     Ptr<MotionFilterBase> motionFilter_;
 
- };
 
- class CV_EXPORTS TwoPassStabilizer : public StabilizerBase, public IFrameSource
 
- {
 
- public:
 
-     TwoPassStabilizer();
 
-     void setMotionStabilizer(Ptr<IMotionStabilizer> val) { motionStabilizer_ = val; }
 
-     Ptr<IMotionStabilizer> motionStabilizer() const { return motionStabilizer_; }
 
-     void setWobbleSuppressor(Ptr<WobbleSuppressorBase> val) { wobbleSuppressor_ = val; }
 
-     Ptr<WobbleSuppressorBase> wobbleSuppressor() const { return wobbleSuppressor_; }
 
-     void setEstimateTrimRatio(bool val) { mustEstTrimRatio_ = val; }
 
-     bool mustEstimateTrimaRatio() const { return mustEstTrimRatio_; }
 
-     virtual void reset();
 
-     virtual Mat nextFrame();
 
- protected:
 
-     void runPrePassIfNecessary();
 
-     virtual void setUp(const Mat &firstFrame);
 
-     virtual Mat estimateMotion();
 
-     virtual Mat estimateStabilizationMotion();
 
-     virtual Mat postProcessFrame(const Mat &frame);
 
-     Ptr<IMotionStabilizer> motionStabilizer_;
 
-     Ptr<WobbleSuppressorBase> wobbleSuppressor_;
 
-     bool mustEstTrimRatio_;
 
-     int frameCount_;
 
-     bool isPrePassDone_;
 
-     bool doWobbleSuppression_;
 
-     std::vector<Mat> motions2_;
 
-     Mat suppressedFrame_;
 
- };
 
- //! @}
 
- } // namespace videostab
 
- } // namespace cv
 
- #endif
 
 
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