| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165 | /*********************************************************************** * Software License Agreement (BSD License) * * Copyright 2008-2009  Marius Muja (mariusm@cs.ubc.ca). All rights reserved. * Copyright 2008-2009  David G. Lowe (lowe@cs.ubc.ca). All rights reserved. * * THE BSD LICENSE * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *************************************************************************/#ifndef OPENCV_FLANN_HEAP_H_#define OPENCV_FLANN_HEAP_H_#include <algorithm>#include <vector>namespace cvflann{/** * Priority Queue Implementation * * The priority queue is implemented with a heap.  A heap is a complete * (full) binary tree in which each parent is less than both of its * children, but the order of the children is unspecified. */template <typename T>class Heap{    /**     * Storage array for the heap.     * Type T must be comparable.     */    std::vector<T> heap;    int length;    /**     * Number of element in the heap     */    int count;public:    /**     * Constructor.     *     * Params:     *     sz = heap size     */    Heap(int sz)    {        length = sz;        heap.reserve(length);        count = 0;    }    /**     *     * Returns: heap size     */    int size()    {        return count;    }    /**     * Tests if the heap is empty     *     * Returns: true is heap empty, false otherwise     */    bool empty()    {        return size()==0;    }    /**     * Clears the heap.     */    void clear()    {        heap.clear();        count = 0;    }    struct CompareT    {        bool operator()(const T& t_1, const T& t_2) const        {            return t_2 < t_1;        }    };    /**     * Insert a new element in the heap.     *     * We select the next empty leaf node, and then keep moving any larger     * parents down until the right location is found to store this element.     *     * Params:     *     value = the new element to be inserted in the heap     */    void insert(T value)    {        /* If heap is full, then return without adding this element. */        if (count == length) {            return;        }        heap.push_back(value);        static CompareT compareT;        std::push_heap(heap.begin(), heap.end(), compareT);        ++count;    }    /**     * Returns the node of minimum value from the heap (top of the heap).     *     * Params:     *     value = out parameter used to return the min element     * Returns: false if heap empty     */    bool popMin(T& value)    {        if (count == 0) {            return false;        }        value = heap[0];        static CompareT compareT;        std::pop_heap(heap.begin(), heap.end(), compareT);        heap.pop_back();        --count;        return true;  /* Return old last node. */    }};}#endif //OPENCV_FLANN_HEAP_H_
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