| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171 | /*M///////////////////////////////////////////////////////////////////////////////////////////  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.////  By downloading, copying, installing or using the software you agree to this license.//  If you do not agree to this license, do not download, install,//  copy or use the software.//////                          License Agreement//                For Open Source Computer Vision Library//// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.// Copyright (C) 2009, Willow Garage Inc., all rights reserved.// Third party copyrights are property of their respective owners.//// Redistribution and use in source and binary forms, with or without modification,// are permitted provided that the following conditions are met:////   * Redistribution's of source code must retain the above copyright notice,//     this list of conditions and the following disclaimer.////   * Redistribution's in binary form must reproduce the above copyright notice,//     this list of conditions and the following disclaimer in the documentation//     and/or other materials provided with the distribution.////   * The name of the copyright holders may not be used to endorse or promote products//     derived from this software without specific prior written permission.//// This software is provided by the copyright holders and contributors "as is" and// any express or implied warranties, including, but not limited to, the implied// warranties of merchantability and fitness for a particular purpose are disclaimed.// In no event shall the Intel Corporation or contributors be liable for any direct,// indirect, incidental, special, exemplary, or consequential damages// (including, but not limited to, procurement of substitute goods or services;// loss of use, data, or profits; or business interruption) however caused// and on any theory of liability, whether in contract, strict liability,// or tort (including negligence or otherwise) arising in any way out of// the use of this software, even if advised of the possibility of such damage.////M*/#ifndef OPENCV_STITCHING_BLENDERS_HPP#define OPENCV_STITCHING_BLENDERS_HPP#if defined(NO)#  warning Detected Apple 'NO' macro definition, it can cause build conflicts. Please, include this header before any Apple headers.#endif#include "opencv2/core.hpp"namespace cv {namespace detail {//! @addtogroup stitching_blend//! @{/** @brief Base class for all blenders.Simple blender which puts one image over another*/class CV_EXPORTS Blender{public:    virtual ~Blender() {}    enum { NO, FEATHER, MULTI_BAND };    static Ptr<Blender> createDefault(int type, bool try_gpu = false);    /** @brief Prepares the blender for blending.    @param corners Source images top-left corners    @param sizes Source image sizes     */    void prepare(const std::vector<Point> &corners, const std::vector<Size> &sizes);    /** @overload */    virtual void prepare(Rect dst_roi);    /** @brief Processes the image.    @param img Source image    @param mask Source image mask    @param tl Source image top-left corners     */    virtual void feed(InputArray img, InputArray mask, Point tl);    /** @brief Blends and returns the final pano.    @param dst Final pano    @param dst_mask Final pano mask     */    virtual void blend(InputOutputArray dst, InputOutputArray dst_mask);protected:    UMat dst_, dst_mask_;    Rect dst_roi_;};/** @brief Simple blender which mixes images at its borders. */class CV_EXPORTS FeatherBlender : public Blender{public:    FeatherBlender(float sharpness = 0.02f);    float sharpness() const { return sharpness_; }    void setSharpness(float val) { sharpness_ = val; }    void prepare(Rect dst_roi);    void feed(InputArray img, InputArray mask, Point tl);    void blend(InputOutputArray dst, InputOutputArray dst_mask);    //! Creates weight maps for fixed set of source images by their masks and top-left corners.    //! Final image can be obtained by simple weighting of the source images.    Rect createWeightMaps(const std::vector<UMat> &masks, const std::vector<Point> &corners,                          std::vector<UMat> &weight_maps);private:    float sharpness_;    UMat weight_map_;    UMat dst_weight_map_;};inline FeatherBlender::FeatherBlender(float _sharpness) { setSharpness(_sharpness); }/** @brief Blender which uses multi-band blending algorithm (see @cite BA83). */class CV_EXPORTS MultiBandBlender : public Blender{public:    MultiBandBlender(int try_gpu = false, int num_bands = 5, int weight_type = CV_32F);    int numBands() const { return actual_num_bands_; }    void setNumBands(int val) { actual_num_bands_ = val; }    void prepare(Rect dst_roi);    void feed(InputArray img, InputArray mask, Point tl);    void blend(InputOutputArray dst, InputOutputArray dst_mask);private:    int actual_num_bands_, num_bands_;    std::vector<UMat> dst_pyr_laplace_;    std::vector<UMat> dst_band_weights_;    Rect dst_roi_final_;    bool can_use_gpu_;    int weight_type_; //CV_32F or CV_16S#if defined(HAVE_OPENCV_CUDAARITHM) && defined(HAVE_OPENCV_CUDAWARPING)    std::vector<cuda::GpuMat> gpu_dst_pyr_laplace_;    std::vector<cuda::GpuMat> gpu_dst_band_weights_;#endif};//////////////////////////////////////////////////////////////////////////////// Auxiliary functionsvoid CV_EXPORTS normalizeUsingWeightMap(InputArray weight, InputOutputArray src);void CV_EXPORTS createWeightMap(InputArray mask, float sharpness, InputOutputArray weight);void CV_EXPORTS createLaplacePyr(InputArray img, int num_levels, std::vector<UMat>& pyr);void CV_EXPORTS createLaplacePyrGpu(InputArray img, int num_levels, std::vector<UMat>& pyr);// Restores source imagevoid CV_EXPORTS restoreImageFromLaplacePyr(std::vector<UMat>& pyr);void CV_EXPORTS restoreImageFromLaplacePyrGpu(std::vector<UMat>& pyr);//! @}} // namespace detail} // namespace cv#endif // OPENCV_STITCHING_BLENDERS_HPP
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