| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774 | /*M///////////////////////////////////////////////////////////////////////////////////////////  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.////  By downloading, copying, installing or using the software you agree to this license.//  If you do not agree to this license, do not download, install,//  copy or use the software.//////                          License Agreement//                For Open Source Computer Vision Library//// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.// Copyright (C) 2009, Willow Garage Inc., all rights reserved.// Third party copyrights are property of their respective owners.//// Redistribution and use in source and binary forms, with or without modification,// are permitted provided that the following conditions are met:////   * Redistribution's of source code must retain the above copyright notice,//     this list of conditions and the following disclaimer.////   * Redistribution's in binary form must reproduce the above copyright notice,//     this list of conditions and the following disclaimer in the documentation//     and/or other materials provided with the distribution.////   * The name of the copyright holders may not be used to endorse or promote products//     derived from this software without specific prior written permission.//// This software is provided by the copyright holders and contributors "as is" and// any express or implied warranties, including, but not limited to, the implied// warranties of merchantability and fitness for a particular purpose are disclaimed.// In no event shall the Intel Corporation or contributors be liable for any direct,// indirect, incidental, special, exemplary, or consequential damages// (including, but not limited to, procurement of substitute goods or services;// loss of use, data, or profits; or business interruption) however caused// and on any theory of liability, whether in contract, strict liability,// or tort (including negligence or otherwise) arising in any way out of// the use of this software, even if advised of the possibility of such damage.////M*/#ifndef OPENCV_STITCHING_WARPERS_INL_HPP#define OPENCV_STITCHING_WARPERS_INL_HPP#include "opencv2/core.hpp"#include "warpers.hpp" // Make your IDE see declarations#include <limits>//! @cond IGNOREDnamespace cv {namespace detail {template <class P>Point2f RotationWarperBase<P>::warpPoint(const Point2f &pt, InputArray K, InputArray R){    projector_.setCameraParams(K, R);    Point2f uv;    projector_.mapForward(pt.x, pt.y, uv.x, uv.y);    return uv;}template <class P>Rect RotationWarperBase<P>::buildMaps(Size src_size, InputArray K, InputArray R, OutputArray _xmap, OutputArray _ymap){    projector_.setCameraParams(K, R);    Point dst_tl, dst_br;    detectResultRoi(src_size, dst_tl, dst_br);    _xmap.create(dst_br.y - dst_tl.y + 1, dst_br.x - dst_tl.x + 1, CV_32F);    _ymap.create(dst_br.y - dst_tl.y + 1, dst_br.x - dst_tl.x + 1, CV_32F);    Mat xmap = _xmap.getMat(), ymap = _ymap.getMat();    float x, y;    for (int v = dst_tl.y; v <= dst_br.y; ++v)    {        for (int u = dst_tl.x; u <= dst_br.x; ++u)        {            projector_.mapBackward(static_cast<float>(u), static_cast<float>(v), x, y);            xmap.at<float>(v - dst_tl.y, u - dst_tl.x) = x;            ymap.at<float>(v - dst_tl.y, u - dst_tl.x) = y;        }    }    return Rect(dst_tl, dst_br);}template <class P>Point RotationWarperBase<P>::warp(InputArray src, InputArray K, InputArray R, int interp_mode, int border_mode,                                  OutputArray dst){    UMat xmap, ymap;    Rect dst_roi = buildMaps(src.size(), K, R, xmap, ymap);    dst.create(dst_roi.height + 1, dst_roi.width + 1, src.type());    remap(src, dst, xmap, ymap, interp_mode, border_mode);    return dst_roi.tl();}template <class P>void RotationWarperBase<P>::warpBackward(InputArray src, InputArray K, InputArray R, int interp_mode, int border_mode,                                         Size dst_size, OutputArray dst){    projector_.setCameraParams(K, R);    Point src_tl, src_br;    detectResultRoi(dst_size, src_tl, src_br);    Size size = src.size();    CV_Assert(src_br.x - src_tl.x + 1 == size.width && src_br.y - src_tl.y + 1 == size.height);    Mat xmap(dst_size, CV_32F);    Mat ymap(dst_size, CV_32F);    float u, v;    for (int y = 0; y < dst_size.height; ++y)    {        for (int x = 0; x < dst_size.width; ++x)        {            projector_.mapForward(static_cast<float>(x), static_cast<float>(y), u, v);            xmap.at<float>(y, x) = u - src_tl.x;            ymap.at<float>(y, x) = v - src_tl.y;        }    }    dst.create(dst_size, src.type());    remap(src, dst, xmap, ymap, interp_mode, border_mode);}template <class P>Rect RotationWarperBase<P>::warpRoi(Size src_size, InputArray K, InputArray R){    projector_.setCameraParams(K, R);    Point dst_tl, dst_br;    detectResultRoi(src_size, dst_tl, dst_br);    return Rect(dst_tl, Point(dst_br.x + 1, dst_br.y + 1));}template <class P>void RotationWarperBase<P>::detectResultRoi(Size src_size, Point &dst_tl, Point &dst_br){    float tl_uf = (std::numeric_limits<float>::max)();    float tl_vf = (std::numeric_limits<float>::max)();    float br_uf = -(std::numeric_limits<float>::max)();    float br_vf = -(std::numeric_limits<float>::max)();    float u, v;    for (int y = 0; y < src_size.height; ++y)    {        for (int x = 0; x < src_size.width; ++x)        {            projector_.mapForward(static_cast<float>(x), static_cast<float>(y), u, v);            tl_uf = (std::min)(tl_uf, u); tl_vf = (std::min)(tl_vf, v);            br_uf = (std::max)(br_uf, u); br_vf = (std::max)(br_vf, v);        }    }    dst_tl.x = static_cast<int>(tl_uf);    dst_tl.y = static_cast<int>(tl_vf);    dst_br.x = static_cast<int>(br_uf);    dst_br.y = static_cast<int>(br_vf);}template <class P>void RotationWarperBase<P>::detectResultRoiByBorder(Size src_size, Point &dst_tl, Point &dst_br){    float tl_uf = (std::numeric_limits<float>::max)();    float tl_vf = (std::numeric_limits<float>::max)();    float br_uf = -(std::numeric_limits<float>::max)();    float br_vf = -(std::numeric_limits<float>::max)();    float u, v;    for (float x = 0; x < src_size.width; ++x)    {        projector_.mapForward(static_cast<float>(x), 0, u, v);        tl_uf = (std::min)(tl_uf, u); tl_vf = (std::min)(tl_vf, v);        br_uf = (std::max)(br_uf, u); br_vf = (std::max)(br_vf, v);        projector_.mapForward(static_cast<float>(x), static_cast<float>(src_size.height - 1), u, v);        tl_uf = (std::min)(tl_uf, u); tl_vf = (std::min)(tl_vf, v);        br_uf = (std::max)(br_uf, u); br_vf = (std::max)(br_vf, v);    }    for (int y = 0; y < src_size.height; ++y)    {        projector_.mapForward(0, static_cast<float>(y), u, v);        tl_uf = (std::min)(tl_uf, u); tl_vf = (std::min)(tl_vf, v);        br_uf = (std::max)(br_uf, u); br_vf = (std::max)(br_vf, v);        projector_.mapForward(static_cast<float>(src_size.width - 1), static_cast<float>(y), u, v);        tl_uf = (std::min)(tl_uf, u); tl_vf = (std::min)(tl_vf, v);        br_uf = (std::max)(br_uf, u); br_vf = (std::max)(br_vf, v);    }    dst_tl.x = static_cast<int>(tl_uf);    dst_tl.y = static_cast<int>(tl_vf);    dst_br.x = static_cast<int>(br_uf);    dst_br.y = static_cast<int>(br_vf);}inlinevoid PlaneProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    x_ = t[0] + x_ / z_ * (1 - t[2]);    y_ = t[1] + y_ / z_ * (1 - t[2]);    u = scale * x_;    v = scale * y_;}inlinevoid PlaneProjector::mapBackward(float u, float v, float &x, float &y){    u = u / scale - t[0];    v = v / scale - t[1];    float z;    x = k_rinv[0] * u + k_rinv[1] * v + k_rinv[2] * (1 - t[2]);    y = k_rinv[3] * u + k_rinv[4] * v + k_rinv[5] * (1 - t[2]);    z = k_rinv[6] * u + k_rinv[7] * v + k_rinv[8] * (1 - t[2]);    x /= z;    y /= z;}inlinevoid SphericalProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    u = scale * atan2f(x_, z_);    float w = y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_);    v = scale * (static_cast<float>(CV_PI) - acosf(w == w ? w : 0));}inlinevoid SphericalProjector::mapBackward(float u, float v, float &x, float &y){    u /= scale;    v /= scale;    float sinv = sinf(static_cast<float>(CV_PI) - v);    float x_ = sinv * sinf(u);    float y_ = cosf(static_cast<float>(CV_PI) - v);    float z_ = sinv * cosf(u);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid CylindricalProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    u = scale * atan2f(x_, z_);    v = scale * y_ / sqrtf(x_ * x_ + z_ * z_);}inlinevoid CylindricalProjector::mapBackward(float u, float v, float &x, float &y){    u /= scale;    v /= scale;    float x_ = sinf(u);    float y_ = v;    float z_ = cosf(u);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid FisheyeProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float u_ = atan2f(x_, z_);    float v_ = (float)CV_PI - acosf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_));    u = scale * v_ * cosf(u_);    v = scale * v_ * sinf(u_);}inlinevoid FisheyeProjector::mapBackward(float u, float v, float &x, float &y){    u /= scale;    v /= scale;    float u_ = atan2f(v, u);    float v_ = sqrtf(u*u + v*v);    float sinv = sinf((float)CV_PI - v_);    float x_ = sinv * sinf(u_);    float y_ = cosf((float)CV_PI - v_);    float z_ = sinv * cosf(u_);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid StereographicProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float u_ = atan2f(x_, z_);    float v_ = (float)CV_PI - acosf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_));    float r = sinf(v_) / (1 - cosf(v_));    u = scale * r * cos(u_);    v = scale * r * sin(u_);}inlinevoid StereographicProjector::mapBackward(float u, float v, float &x, float &y){    u /= scale;    v /= scale;    float u_ = atan2f(v, u);    float r = sqrtf(u*u + v*v);    float v_ = 2 * atanf(1.f / r);    float sinv = sinf((float)CV_PI - v_);    float x_ = sinv * sinf(u_);    float y_ = cosf((float)CV_PI - v_);    float z_ = sinv * cosf(u_);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid CompressedRectilinearProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float u_ = atan2f(x_, z_);    float v_ = asinf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_));    u = scale * a * tanf(u_ / a);    v = scale * b * tanf(v_) / cosf(u_);}inlinevoid CompressedRectilinearProjector::mapBackward(float u, float v, float &x, float &y){    u /= scale;    v /= scale;    float aatg = a * atanf(u / a);    float u_ = aatg;    float v_ = atanf(v * cosf(aatg) / b);    float cosv = cosf(v_);    float x_ = cosv * sinf(u_);    float y_ = sinf(v_);    float z_ = cosv * cosf(u_);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid CompressedRectilinearPortraitProjector::mapForward(float x, float y, float &u, float &v){    float y_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float x_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float u_ = atan2f(x_, z_);    float v_ = asinf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_));    u = - scale * a * tanf(u_ / a);    v = scale * b * tanf(v_) / cosf(u_);}inlinevoid CompressedRectilinearPortraitProjector::mapBackward(float u, float v, float &x, float &y){    u /= - scale;    v /= scale;    float aatg = a * atanf(u / a);    float u_ = aatg;    float v_ = atanf(v * cosf( aatg ) / b);    float cosv = cosf(v_);    float y_ = cosv * sinf(u_);    float x_ = sinf(v_);    float z_ = cosv * cosf(u_);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid PaniniProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float u_ = atan2f(x_, z_);    float v_ = asinf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_));    float tg = a * tanf(u_ / a);    u = scale * tg;    float sinu = sinf(u_);    if ( fabs(sinu) < 1E-7 )        v = scale * b * tanf(v_);    else        v = scale * b * tg * tanf(v_) / sinu;}inlinevoid PaniniProjector::mapBackward(float u, float v, float &x, float &y){    u /= scale;    v /= scale;    float lamda = a * atanf(u / a);    float u_ = lamda;    float v_;    if ( fabs(lamda) > 1E-7)        v_ = atanf(v * sinf(lamda) / (b * a * tanf(lamda / a)));    else        v_ = atanf(v / b);    float cosv = cosf(v_);    float x_ = cosv * sinf(u_);    float y_ = sinf(v_);    float z_ = cosv * cosf(u_);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid PaniniPortraitProjector::mapForward(float x, float y, float &u, float &v){    float y_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float x_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float u_ = atan2f(x_, z_);    float v_ = asinf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_));    float tg = a * tanf(u_ / a);    u = - scale * tg;    float sinu = sinf( u_ );    if ( fabs(sinu) < 1E-7 )        v = scale * b * tanf(v_);    else        v = scale * b * tg * tanf(v_) / sinu;}inlinevoid PaniniPortraitProjector::mapBackward(float u, float v, float &x, float &y){    u /= - scale;    v /= scale;    float lamda = a * atanf(u / a);    float u_ = lamda;    float v_;    if ( fabs(lamda) > 1E-7)        v_ = atanf(v * sinf(lamda) / (b * a * tanf(lamda/a)));    else        v_ = atanf(v / b);    float cosv = cosf(v_);    float y_ = cosv * sinf(u_);    float x_ = sinf(v_);    float z_ = cosv * cosf(u_);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid MercatorProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float u_ = atan2f(x_, z_);    float v_ = asinf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_));    u = scale * u_;    v = scale * logf( tanf( (float)(CV_PI/4) + v_/2 ) );}inlinevoid MercatorProjector::mapBackward(float u, float v, float &x, float &y){    u /= scale;    v /= scale;    float v_ = atanf( sinhf(v) );    float u_ = u;    float cosv = cosf(v_);    float x_ = cosv * sinf(u_);    float y_ = sinf(v_);    float z_ = cosv * cosf(u_);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid TransverseMercatorProjector::mapForward(float x, float y, float &u, float &v){    float x_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float u_ = atan2f(x_, z_);    float v_ = asinf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_));    float B = cosf(v_) * sinf(u_);    u = scale / 2 * logf( (1+B) / (1-B) );    v = scale * atan2f(tanf(v_), cosf(u_));}inlinevoid TransverseMercatorProjector::mapBackward(float u, float v, float &x, float &y){    u /= scale;    v /= scale;    float v_ = asinf( sinf(v) / coshf(u) );    float u_ = atan2f( sinhf(u), cos(v) );    float cosv = cosf(v_);    float x_ = cosv * sinf(u_);    float y_ = sinf(v_);    float z_ = cosv * cosf(u_);    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid SphericalPortraitProjector::mapForward(float x, float y, float &u0, float &v0){    float x0_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y0_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_ = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float x_ = y0_;    float y_ = x0_;    float u, v;    u = scale * atan2f(x_, z_);    v = scale * (static_cast<float>(CV_PI) - acosf(y_ / sqrtf(x_ * x_ + y_ * y_ + z_ * z_)));    u0 = -u;//v;    v0 = v;//u;}inlinevoid SphericalPortraitProjector::mapBackward(float u0, float v0, float &x, float &y){    float u, v;    u = -u0;//v0;    v = v0;//u0;    u /= scale;    v /= scale;    float sinv = sinf(static_cast<float>(CV_PI) - v);    float x0_ = sinv * sinf(u);    float y0_ = cosf(static_cast<float>(CV_PI) - v);    float z_ = sinv * cosf(u);    float x_ = y0_;    float y_ = x0_;    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid CylindricalPortraitProjector::mapForward(float x, float y, float &u0, float &v0){    float x0_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y0_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_  = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float x_ = y0_;    float y_ = x0_;    float u, v;    u = scale * atan2f(x_, z_);    v = scale * y_ / sqrtf(x_ * x_ + z_ * z_);    u0 = -u;//v;    v0 = v;//u;}inlinevoid CylindricalPortraitProjector::mapBackward(float u0, float v0, float &x, float &y){    float u, v;    u = -u0;//v0;    v = v0;//u0;    u /= scale;    v /= scale;    float x0_ = sinf(u);    float y0_ = v;    float z_  = cosf(u);    float x_ = y0_;    float y_ = x0_;    float z;    x = k_rinv[0] * x_ + k_rinv[1] * y_ + k_rinv[2] * z_;    y = k_rinv[3] * x_ + k_rinv[4] * y_ + k_rinv[5] * z_;    z = k_rinv[6] * x_ + k_rinv[7] * y_ + k_rinv[8] * z_;    if (z > 0) { x /= z; y /= z; }    else x = y = -1;}inlinevoid PlanePortraitProjector::mapForward(float x, float y, float &u0, float &v0){    float x0_ = r_kinv[0] * x + r_kinv[1] * y + r_kinv[2];    float y0_ = r_kinv[3] * x + r_kinv[4] * y + r_kinv[5];    float z_  = r_kinv[6] * x + r_kinv[7] * y + r_kinv[8];    float x_ = y0_;    float y_ = x0_;    x_ = t[0] + x_ / z_ * (1 - t[2]);    y_ = t[1] + y_ / z_ * (1 - t[2]);    float u,v;    u = scale * x_;    v = scale * y_;    u0 = -u;    v0 = v;}inlinevoid PlanePortraitProjector::mapBackward(float u0, float v0, float &x, float &y){    float u, v;    u = -u0;    v = v0;    u = u / scale - t[0];    v = v / scale - t[1];    float z;    x = k_rinv[0] * v + k_rinv[1] * u + k_rinv[2] * (1 - t[2]);    y = k_rinv[3] * v + k_rinv[4] * u + k_rinv[5] * (1 - t[2]);    z = k_rinv[6] * v + k_rinv[7] * u + k_rinv[8] * (1 - t[2]);    x /= z;    y /= z;}} // namespace detail} // namespace cv//! @endcond#endif // OPENCV_STITCHING_WARPERS_INL_HPP
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