|
@@ -13,8 +13,8 @@
|
|
|
|
|
|
namespace GameAssist
|
|
|
{
|
|
|
- RECT g_rcRoleIdleHP = { 58, 34, 119, 40 };
|
|
|
- RECT g_rcRoleIdleSP = { 58, 46, 119, 52 };
|
|
|
+ RECT g_rcRoleIdleHP = { 55, 8, 116, 13 };
|
|
|
+ RECT g_rcRoleIdleSP = { 55, 20, 116, 25 };
|
|
|
RECT g_rcSummonerIdleHP = { 168, 34, 202, 40 };
|
|
|
RECT g_rcSummonerIdleSP = { 168, 46, 202, 52 };
|
|
|
RECT g_rcRoleFightingHP = { 656, 34, 717, 40 };
|
|
@@ -568,8 +568,8 @@ namespace GameAssist
|
|
|
|
|
|
namespace GameGlobal
|
|
|
{
|
|
|
- int frameWidth = 2;//6
|
|
|
- int titleBarHeight = 27;//29
|
|
|
+ int frameWidth = 0;// 2;//6
|
|
|
+ int titleBarHeight = 0;// 27;//29
|
|
|
|
|
|
TCHAR g_szCurModuleFileName[MAX_PATH];
|
|
|
TCHAR g_szCurModuleDir[MAX_PATH];
|