|
@@ -53,8 +53,8 @@ BEGIN
|
|
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
|
|
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
|
|
"LANGUAGE 4, 2\r\n"
|
|
"LANGUAGE 4, 2\r\n"
|
|
"#pragma code_page(936)\r\n"
|
|
"#pragma code_page(936)\r\n"
|
|
- "#include ""res\\GameAssist.rc2"" // 闂?Microsoft Visual C++ 缂傚倸鍊搁崐鎼佸磹瑜版帗鍋嬮柣鎰仛椤愯姤銇勯幇鍫曟闁稿骸绉归弻娑㈠即閵娿儲鐏撻梺闈涚墱閸嬪懐鎹?\n"
|
|
|
|
- "#include ""l.CHS\\afxres.rc"" // 闂傚倷绀侀幖顐ょ矓閺夋嚚娲Χ婢跺﹪妫峰銈嗙墬缁海澹曟總鍛婄厱闁哄洢鍔嬬花鍏笺亜?\n"
|
|
|
|
|
|
+ "#include ""res\\GameAssist.rc2"" // 闂?Microsoft Visual C++ 缂傚倸鍊搁崐鎼佸磹閹间礁纾圭憸鐗堝笚閸嬪鏌i幇顒備粵妞ゆ劘濮ら妵鍕箛閸洘顎嶉梺绋块缁夊綊寮诲☉銏犲嵆闁靛鍎查悘鎾绘⒑闂堟稓澧遍柛瀣噽閹?\n"
|
|
|
|
+ "#include ""l.CHS\\afxres.rc"" // 闂傚倸鍊风粈渚€骞栭銈囩煋闁哄鍤氬ú顏勎у璺猴躬濡嘲顪冮妶鍡欏缂侇喖娴锋竟鏇熺附閸涘﹦鍘遍梺鍝勬储閸斿鑺遍崗绗轰簻?\n"
|
|
"#endif\r\n"
|
|
"#endif\r\n"
|
|
"\0"
|
|
"\0"
|
|
END
|
|
END
|
|
@@ -94,7 +94,7 @@ EXSTYLE WS_EX_APPWINDOW
|
|
CAPTION "GameAssist"
|
|
CAPTION "GameAssist"
|
|
FONT 9, "MS Shell Dlg", 0, 0, 0x1
|
|
FONT 9, "MS Shell Dlg", 0, 0, 0x1
|
|
BEGIN
|
|
BEGIN
|
|
- DEFPUSHBUTTON "确定",IDOK,7,215,50,14
|
|
|
|
|
|
+ DEFPUSHBUTTON "确定",IDOK,151,215,50,14
|
|
PUSHBUTTON "取消",IDCANCEL,212,215,50,14
|
|
PUSHBUTTON "取消",IDCANCEL,212,215,50,14
|
|
PUSHBUTTON "打开",BTN_OPENGAME,7,87,50,14
|
|
PUSHBUTTON "打开",BTN_OPENGAME,7,87,50,14
|
|
PUSHBUTTON "截图",IDC_BUTTON2,7,33,50,14
|
|
PUSHBUTTON "截图",IDC_BUTTON2,7,33,50,14
|
|
@@ -121,6 +121,7 @@ BEGIN
|
|
PUSHBUTTON "复制战斗",IDC_BUTTON10,7,188,50,14
|
|
PUSHBUTTON "复制战斗",IDC_BUTTON10,7,188,50,14
|
|
COMBOBOX IDC_COMBO1,9,8,149,30,CBS_DROPDOWN | CBS_SORT | WS_VSCROLL | WS_TABSTOP
|
|
COMBOBOX IDC_COMBO1,9,8,149,30,CBS_DROPDOWN | CBS_SORT | WS_VSCROLL | WS_TABSTOP
|
|
PUSHBUTTON "刷新",IDC_BUTTON11,167,7,50,14
|
|
PUSHBUTTON "刷新",IDC_BUTTON11,167,7,50,14
|
|
|
|
+ PUSHBUTTON "Alt+A",IDC_BUTTON12,7,215,50,14
|
|
END
|
|
END
|
|
|
|
|
|
|
|
|
|
@@ -230,8 +231,8 @@ END
|
|
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
|
|
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
|
|
LANGUAGE 4, 2
|
|
LANGUAGE 4, 2
|
|
#pragma code_page(936)
|
|
#pragma code_page(936)
|
|
-#include "res\GameAssist.rc2" // 闂?Microsoft Visual C++ 缂傚倸鍊搁崐鎼佸磹瑜版帗鍋嬮柣鎰仛椤愯姤銇勯幇鍫曟闁稿骸绉归弻娑㈠即閵娿儲鐏撻梺闈涚墱閸嬪懐鎹?
|
|
|
|
-#include "l.CHS\afxres.rc" // 闂傚倷绀侀幖顐ょ矓閺夋嚚娲Χ婢跺﹪妫峰銈嗙墬缁海澹曟總鍛婄厱闁哄洢鍔嬬花鍏笺亜?
|
|
|
|
|
|
+#include "res\GameAssist.rc2" // 闂?Microsoft Visual C++ 缂傚倸鍊搁崐鎼佸磹閹间礁纾圭憸鐗堝笚閸嬪鏌i幇顒備粵妞ゆ劘濮ら妵鍕箛閸洘顎嶉梺绋块缁夊綊寮诲☉銏犲嵆闁靛鍎查悘鎾绘⒑闂堟稓澧遍柛瀣噽閹?
|
|
|
|
+#include "l.CHS\afxres.rc" // 闂傚倸鍊风粈渚€骞栭銈囩煋闁哄鍤氬ú顏勎у璺猴躬濡嘲顪冮妶鍡欏缂侇喖娴锋竟鏇熺附閸涘﹦鍘遍梺鍝勬储閸斿鑺遍崗绗轰簻?
|
|
#endif
|
|
#endif
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
/////////////////////////////////////////////////////////////////////////////
|