Jeff пре 5 година
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b42d21cb9f

+ 2 - 0
GameAssist/GameAssist/CAction.cpp

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+#include "stdafx.h"
+#include "CAction.h"

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GameAssist/GameAssist/CAction.h

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+#pragma once
+
+
+typedef struct __GACTION__ {
+	byte			byActionType;			// 动作类型;
+	std::string		strActionName;			// 动作名称;
+	POINT			ptClick;
+	POINT			ptStart;
+	POINT			ptEnd;
+}GAction, *pGAction;
+
+// 单击:POINT
+// 右击:POINT
+// 双击:POINT
+// 移动:POINT、POINT
+// 拖动:POINT、POINT
+// 剪切板:字符串
+// 按键:CTRL/ALT/SHIFT + Key;粘贴CTRL+C:用于寻路NPC查找、物品查找
+// 地图
+// 战斗状态:
+// 健康状态:
+// 查找物品:
+// 查找NPC:
+// 查找宝藏:
+// 查找上古:
+// 查找资源堆:
+// 购买物品:
+
+class CAction
+{
+};
+

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GameAssist/GameAssist/task.json

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+{
+  "name": "任务名称",           // 选择哪组任务流程及任务模板;
+  "map": "任务地址",            // 选择到哪个地图模板;
+  "time": "执行执行时间,时分制",
+  "组队状态": "任务是否需要组队",
+  "队员状态": "队长与否",
+  "角色类型": "什么角色"
+}

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