GameAssist.vcxproj 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <ProjectGuid>{A83AED38-393A-4928-BB07-3D5D03CDB242}</ProjectGuid>
  23. <RootNamespace>GameAssist</RootNamespace>
  24. <Keyword>MFCProj</Keyword>
  25. <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
  26. </PropertyGroup>
  27. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  28. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  29. <ConfigurationType>Application</ConfigurationType>
  30. <PlatformToolset>v142</PlatformToolset>
  31. <UseOfMfc>Dynamic</UseOfMfc>
  32. <CharacterSet>MultiByte</CharacterSet>
  33. <WholeProgramOptimization>true</WholeProgramOptimization>
  34. </PropertyGroup>
  35. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  36. <ConfigurationType>Application</ConfigurationType>
  37. <PlatformToolset>v142</PlatformToolset>
  38. <UseOfMfc>Dynamic</UseOfMfc>
  39. <CharacterSet>MultiByte</CharacterSet>
  40. <WholeProgramOptimization>true</WholeProgramOptimization>
  41. </PropertyGroup>
  42. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  43. <ConfigurationType>Application</ConfigurationType>
  44. <PlatformToolset>v142</PlatformToolset>
  45. <UseOfMfc>Dynamic</UseOfMfc>
  46. <CharacterSet>MultiByte</CharacterSet>
  47. </PropertyGroup>
  48. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  49. <ConfigurationType>Application</ConfigurationType>
  50. <PlatformToolset>v142</PlatformToolset>
  51. <UseOfMfc>Dynamic</UseOfMfc>
  52. <CharacterSet>MultiByte</CharacterSet>
  53. </PropertyGroup>
  54. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  55. <ImportGroup Label="ExtensionSettings">
  56. </ImportGroup>
  57. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
  58. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  59. </ImportGroup>
  60. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  61. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  62. </ImportGroup>
  63. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
  64. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  65. </ImportGroup>
  66. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  67. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  68. </ImportGroup>
  69. <PropertyGroup Label="UserMacros" />
  70. <PropertyGroup>
  71. <_ProjectFileVersion>16.0.30323.82</_ProjectFileVersion>
  72. </PropertyGroup>
  73. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  74. <OutDir>..\..\..\bin\$(SolutionName)\</OutDir>
  75. <IntDir>$(OutDir)$(Configuration)\</IntDir>
  76. <LinkIncremental>true</LinkIncremental>
  77. </PropertyGroup>
  78. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  79. <LinkIncremental>true</LinkIncremental>
  80. <OutDir>..\..\..\bin\$(SolutionName)</OutDir>
  81. <IntDir>$(OutDir)\$(Platform)\$(ConfigurationName)\</IntDir>
  82. </PropertyGroup>
  83. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  84. <OutDir>..\..\..\bin\$(SolutionName)\</OutDir>
  85. <IntDir>$(OutDir)$(Configuration)\</IntDir>
  86. <LinkIncremental>false</LinkIncremental>
  87. </PropertyGroup>
  88. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  89. <LinkIncremental>false</LinkIncremental>
  90. <OutDir>..\..\..\bin\$(SolutionName)</OutDir>
  91. <IntDir>$(OutDir)\$(Platform)\$(ConfigurationName)\</IntDir>
  92. </PropertyGroup>
  93. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  94. <Midl>
  95. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  96. <MkTypLibCompatible>false</MkTypLibCompatible>
  97. <ValidateAllParameters>true</ValidateAllParameters>
  98. </Midl>
  99. <ClCompile>
  100. <Optimization>Disabled</Optimization>
  101. <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  102. <MinimalRebuild>true</MinimalRebuild>
  103. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  104. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  105. <PrecompiledHeader>Use</PrecompiledHeader>
  106. <WarningLevel>Level3</WarningLevel>
  107. <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
  108. </ClCompile>
  109. <ResourceCompile>
  110. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  111. <Culture>0x0804</Culture>
  112. <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  113. </ResourceCompile>
  114. <Link>
  115. <UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
  116. <GenerateDebugInformation>true</GenerateDebugInformation>
  117. <SubSystem>Windows</SubSystem>
  118. <TargetMachine>MachineX86</TargetMachine>
  119. </Link>
  120. </ItemDefinitionGroup>
  121. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  122. <Midl>
  123. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  124. <MkTypLibCompatible>false</MkTypLibCompatible>
  125. </Midl>
  126. <ClCompile>
  127. <Optimization>Disabled</Optimization>
  128. <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  129. <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  130. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  131. <PrecompiledHeader>Use</PrecompiledHeader>
  132. <WarningLevel>Level3</WarningLevel>
  133. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  134. <AdditionalIncludeDirectories>..\opencv\</AdditionalIncludeDirectories>
  135. </ClCompile>
  136. <ResourceCompile>
  137. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  138. <Culture>0x0804</Culture>
  139. <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  140. </ResourceCompile>
  141. <Link>
  142. <UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
  143. <GenerateDebugInformation>true</GenerateDebugInformation>
  144. <SubSystem>Windows</SubSystem>
  145. <AdditionalLibraryDirectories>..\opencv\lib</AdditionalLibraryDirectories>
  146. <AdditionalDependencies>opencv_core420d.lib;opencv_imgproc420d.lib;opencv_highgui420d.lib;opencv_ml420d.lib;opencv_video420d.lib;opencv_features2d420d.lib;opencv_calib3d420d.lib;opencv_objdetect420d.lib;opencv_flann420d.lib;opencv_dnn420d.lib;opencv_imgcodecs420d.lib;opencv_photo420d.lib;opencv_stitching420d.lib;opencv_videoio420d.lib;opencv_gapi420d.lib;%(AdditionalDependencies)</AdditionalDependencies>
  147. </Link>
  148. <PostBuildEvent>
  149. <Command>xcopy $(SolutionDir)img $(OutputPath)img\ /s/y/a</Command>
  150. </PostBuildEvent>
  151. </ItemDefinitionGroup>
  152. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  153. <Midl>
  154. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  155. <MkTypLibCompatible>false</MkTypLibCompatible>
  156. <ValidateAllParameters>true</ValidateAllParameters>
  157. </Midl>
  158. <ClCompile>
  159. <Optimization>MaxSpeed</Optimization>
  160. <IntrinsicFunctions>true</IntrinsicFunctions>
  161. <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  162. <MinimalRebuild>false</MinimalRebuild>
  163. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  164. <FunctionLevelLinking>true</FunctionLevelLinking>
  165. <PrecompiledHeader>Use</PrecompiledHeader>
  166. <WarningLevel>Level3</WarningLevel>
  167. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  168. </ClCompile>
  169. <ResourceCompile>
  170. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  171. <Culture>0x0804</Culture>
  172. <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  173. </ResourceCompile>
  174. <Link>
  175. <UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
  176. <GenerateDebugInformation>true</GenerateDebugInformation>
  177. <SubSystem>Windows</SubSystem>
  178. <OptimizeReferences>true</OptimizeReferences>
  179. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  180. <TargetMachine>MachineX86</TargetMachine>
  181. <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
  182. </Link>
  183. </ItemDefinitionGroup>
  184. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  185. <Midl>
  186. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  187. <MkTypLibCompatible>false</MkTypLibCompatible>
  188. </Midl>
  189. <ClCompile>
  190. <Optimization>MaxSpeed</Optimization>
  191. <IntrinsicFunctions>true</IntrinsicFunctions>
  192. <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  193. <MinimalRebuild>false</MinimalRebuild>
  194. <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  195. <FunctionLevelLinking>true</FunctionLevelLinking>
  196. <PrecompiledHeader>Use</PrecompiledHeader>
  197. <WarningLevel>Level3</WarningLevel>
  198. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  199. <AdditionalIncludeDirectories>..\opencv\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  200. </ClCompile>
  201. <ResourceCompile>
  202. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  203. <Culture>0x0804</Culture>
  204. <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  205. </ResourceCompile>
  206. <Link>
  207. <UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
  208. <GenerateDebugInformation>true</GenerateDebugInformation>
  209. <SubSystem>Windows</SubSystem>
  210. <OptimizeReferences>true</OptimizeReferences>
  211. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  212. <AdditionalLibraryDirectories>..\opencv\lib</AdditionalLibraryDirectories>
  213. <AdditionalDependencies>opencv_core420.lib;opencv_imgproc420.lib;opencv_highgui420.lib;opencv_ml420.lib;opencv_video420.lib;opencv_features2d420.lib;opencv_calib3d420.lib;opencv_objdetect420.lib;opencv_flann420.lib;opencv_dnn420.lib;opencv_imgcodecs420.lib;opencv_photo420.lib;opencv_stitching420.lib;opencv_videoio420.lib;opencv_gapi420.lib;%(AdditionalDependencies)</AdditionalDependencies>
  214. </Link>
  215. </ItemDefinitionGroup>
  216. <ItemGroup>
  217. <ClCompile Include="Assist.cpp" />
  218. <ClCompile Include="CAction.cpp" />
  219. <ClCompile Include="CTask.cpp" />
  220. <ClCompile Include="CVideoCapture.cpp" />
  221. <ClCompile Include="DXGICaptor.cpp" />
  222. <ClCompile Include="GameAssist.cpp" />
  223. <ClCompile Include="GameAssistDlg.cpp" />
  224. <ClCompile Include="MouseAssist.cpp" />
  225. <ClCompile Include="stdafx.cpp">
  226. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
  227. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
  228. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
  229. <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
  230. </ClCompile>
  231. <ClCompile Include="VideoDXGICaptor.cpp" />
  232. </ItemGroup>
  233. <ItemGroup>
  234. <ClInclude Include="Assist.h" />
  235. <ClInclude Include="CAction.h" />
  236. <ClInclude Include="CTask.h" />
  237. <ClInclude Include="CVideoCapture.h" />
  238. <ClInclude Include="DXGICaptor.h" />
  239. <ClInclude Include="GameAssist.h" />
  240. <ClInclude Include="GameAssistDlg.h" />
  241. <ClInclude Include="MouseAssist.h" />
  242. <ClInclude Include="Resource.h" />
  243. <ClInclude Include="stdafx.h" />
  244. <ClInclude Include="targetver.h" />
  245. <ClInclude Include="VideoDXGICaptor.h" />
  246. </ItemGroup>
  247. <ItemGroup>
  248. <None Include="Assist.ini" />
  249. <None Include="res\GameAssist.rc2" />
  250. <None Include="task.json" />
  251. </ItemGroup>
  252. <ItemGroup>
  253. <Image Include="res\GameAssist.ico" />
  254. </ItemGroup>
  255. <ItemGroup>
  256. <ResourceCompile Include="GameAssist.rc" />
  257. </ItemGroup>
  258. <ItemGroup>
  259. <Text Include="ReadMe.txt" />
  260. </ItemGroup>
  261. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  262. <ImportGroup Label="ExtensionTargets">
  263. </ImportGroup>
  264. <ProjectExtensions>
  265. <VisualStudio>
  266. <UserProperties RESOURCE_FILE="GameAssist.rc" />
  267. </VisualStudio>
  268. </ProjectExtensions>
  269. </Project>