123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{A83AED38-393A-4928-BB07-3D5D03CDB242}</ProjectGuid>
- <RootNamespace>GameAssist</RootNamespace>
- <Keyword>MFCProj</Keyword>
- <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>v142</PlatformToolset>
- <UseOfMfc>Dynamic</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>v142</PlatformToolset>
- <UseOfMfc>Dynamic</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>v142</PlatformToolset>
- <UseOfMfc>Dynamic</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>v142</PlatformToolset>
- <UseOfMfc>Dynamic</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>16.0.30323.82</_ProjectFileVersion>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <OutDir>..\..\..\bin\$(SolutionName)\</OutDir>
- <IntDir>$(OutDir)$(Configuration)\</IntDir>
- <LinkIncremental>true</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <LinkIncremental>true</LinkIncremental>
- <OutDir>..\..\..\bin\$(SolutionName)</OutDir>
- <IntDir>$(OutDir)\$(Platform)\$(ConfigurationName)\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <OutDir>..\..\..\bin\$(SolutionName)\</OutDir>
- <IntDir>$(OutDir)$(Configuration)\</IntDir>
- <LinkIncremental>false</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <LinkIncremental>false</LinkIncremental>
- <OutDir>..\..\..\bin\$(SolutionName)</OutDir>
- <IntDir>$(OutDir)\$(Platform)\$(ConfigurationName)\</IntDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Midl>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MkTypLibCompatible>false</MkTypLibCompatible>
- <ValidateAllParameters>true</ValidateAllParameters>
- </Midl>
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>true</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- </ClCompile>
- <ResourceCompile>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x0804</Culture>
- <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ResourceCompile>
- <Link>
- <UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Windows</SubSystem>
- <TargetMachine>MachineX86</TargetMachine>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Midl>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MkTypLibCompatible>false</MkTypLibCompatible>
- </Midl>
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <AdditionalIncludeDirectories>..\opencv\</AdditionalIncludeDirectories>
- </ClCompile>
- <ResourceCompile>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x0804</Culture>
- <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ResourceCompile>
- <Link>
- <UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Windows</SubSystem>
- <AdditionalLibraryDirectories>..\opencv\lib</AdditionalLibraryDirectories>
- <AdditionalDependencies>opencv_core420d.lib;opencv_imgproc420d.lib;opencv_highgui420d.lib;opencv_ml420d.lib;opencv_video420d.lib;opencv_features2d420d.lib;opencv_calib3d420d.lib;opencv_objdetect420d.lib;opencv_flann420d.lib;opencv_dnn420d.lib;opencv_imgcodecs420d.lib;opencv_photo420d.lib;opencv_stitching420d.lib;opencv_videoio420d.lib;opencv_gapi420d.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- <PostBuildEvent>
- <Command>xcopy $(SolutionDir)img $(OutputPath)img\ /s/y/a</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Midl>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MkTypLibCompatible>false</MkTypLibCompatible>
- <ValidateAllParameters>true</ValidateAllParameters>
- </Midl>
- <ClCompile>
- <Optimization>MaxSpeed</Optimization>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>false</MinimalRebuild>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- </ClCompile>
- <ResourceCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x0804</Culture>
- <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ResourceCompile>
- <Link>
- <UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Windows</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <TargetMachine>MachineX86</TargetMachine>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Midl>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MkTypLibCompatible>false</MkTypLibCompatible>
- </Midl>
- <ClCompile>
- <Optimization>MaxSpeed</Optimization>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MinimalRebuild>false</MinimalRebuild>
- <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <AdditionalIncludeDirectories>..\opencv\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
- <ResourceCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x0804</Culture>
- <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ResourceCompile>
- <Link>
- <UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <SubSystem>Windows</SubSystem>
- <OptimizeReferences>true</OptimizeReferences>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <AdditionalLibraryDirectories>..\opencv\lib</AdditionalLibraryDirectories>
- <AdditionalDependencies>opencv_core420.lib;opencv_imgproc420.lib;opencv_highgui420.lib;opencv_ml420.lib;opencv_video420.lib;opencv_features2d420.lib;opencv_calib3d420.lib;opencv_objdetect420.lib;opencv_flann420.lib;opencv_dnn420.lib;opencv_imgcodecs420.lib;opencv_photo420.lib;opencv_stitching420.lib;opencv_videoio420.lib;opencv_gapi420.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="Assist.cpp" />
- <ClCompile Include="CAction.cpp" />
- <ClCompile Include="CTask.cpp" />
- <ClCompile Include="CVideoCapture.cpp" />
- <ClCompile Include="DXGICaptor.cpp" />
- <ClCompile Include="GameAssist.cpp" />
- <ClCompile Include="GameAssistDlg.cpp" />
- <ClCompile Include="MouseAssist.cpp" />
- <ClCompile Include="stdafx.cpp">
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
- </ClCompile>
- <ClCompile Include="VideoDXGICaptor.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="Assist.h" />
- <ClInclude Include="CAction.h" />
- <ClInclude Include="CTask.h" />
- <ClInclude Include="CVideoCapture.h" />
- <ClInclude Include="DXGICaptor.h" />
- <ClInclude Include="GameAssist.h" />
- <ClInclude Include="GameAssistDlg.h" />
- <ClInclude Include="MouseAssist.h" />
- <ClInclude Include="Resource.h" />
- <ClInclude Include="stdafx.h" />
- <ClInclude Include="targetver.h" />
- <ClInclude Include="VideoDXGICaptor.h" />
- </ItemGroup>
- <ItemGroup>
- <None Include="Assist.ini" />
- <None Include="res\GameAssist.rc2" />
- <None Include="task.json" />
- </ItemGroup>
- <ItemGroup>
- <Image Include="res\GameAssist.ico" />
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="GameAssist.rc" />
- </ItemGroup>
- <ItemGroup>
- <Text Include="ReadMe.txt" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
- <ProjectExtensions>
- <VisualStudio>
- <UserProperties RESOURCE_FILE="GameAssist.rc" />
- </VisualStudio>
- </ProjectExtensions>
- </Project>
|