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- // Microsoft Visual C++ generated resource script.
- //
- #pragma code_page(65001)
- #include "resource.h"
- #define APSTUDIO_READONLY_SYMBOLS
- /////////////////////////////////////////////////////////////////////////////
- //
- // Generated from the TEXTINCLUDE 2 resource.
- //
- #ifndef APSTUDIO_INVOKED
- #include "targetver.h"
- #endif
- #include "afxres.h"
- /////////////////////////////////////////////////////////////////////////////
- #undef APSTUDIO_READONLY_SYMBOLS
- /////////////////////////////////////////////////////////////////////////////
- // 中文(简体,中国) resources
- #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
- LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
- #ifdef APSTUDIO_INVOKED
- /////////////////////////////////////////////////////////////////////////////
- //
- // TEXTINCLUDE
- //
- 1 TEXTINCLUDE
- BEGIN
- "resource.h\0"
- END
- 2 TEXTINCLUDE
- BEGIN
- "#ifndef APSTUDIO_INVOKED\r\n"
- "#include ""targetver.h""\r\n"
- "#endif\r\n"
- "#include ""afxres.h""\r\n"
- "\0"
- END
- 3 TEXTINCLUDE
- BEGIN
- "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
- "#define _AFX_NO_OLE_RESOURCES\r\n"
- "#define _AFX_NO_TRACKER_RESOURCES\r\n"
- "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
- "\r\n"
- "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n"
- "LANGUAGE 4, 2\r\n"
- "#pragma code_page(936)\r\n"
- "#include ""res\\GameAssist.rc2"" // 闂?Microsoft Visual C++ 缂傚倸鍊搁崐鎼佸磹瑜版帗鍋嬮柣鎰仛椤愯姤銇勯幇鍫曟闁稿骸绉归弻娑㈠即閵娿儲鐏撻梺闈涚墱閸嬪懐鎹?\n"
- "#include ""l.CHS\\afxres.rc"" // 闂傚倷绀侀幖顐ょ矓閺夋嚚娲Χ婢跺﹪妫峰銈嗙墬缁海澹曟總鍛婄厱闁哄洢鍔嬬花鍏笺亜?\n"
- "#endif\r\n"
- "\0"
- END
- #endif // APSTUDIO_INVOKED
- /////////////////////////////////////////////////////////////////////////////
- //
- // Icon
- //
- // Icon with lowest ID value placed first to ensure application icon
- // remains consistent on all systems.
- IDR_MAINFRAME ICON "res\\GameAssist.ico"
- /////////////////////////////////////////////////////////////////////////////
- //
- // Dialog
- //
- IDD_ABOUTBOX DIALOGEX 0, 0, 170, 62
- STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
- CAPTION "关于 GameAssist"
- FONT 9, "MS Shell Dlg", 0, 0, 0x1
- BEGIN
- ICON IDR_MAINFRAME,IDC_STATIC,14,14,21,20
- LTEXT "GameAssist,1.0 版",IDC_STATIC,42,14,114,8,SS_NOPREFIX
- LTEXT "Copyright (C) 2020",IDC_STATIC,42,26,114,8
- DEFPUSHBUTTON "确定",IDOK,113,41,50,14,WS_GROUP
- END
- IDD_GAMEASSIST_DIALOG DIALOGEX 0, 0, 269, 237
- STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
- EXSTYLE WS_EX_APPWINDOW
- CAPTION "GameAssist"
- FONT 9, "MS Shell Dlg", 0, 0, 0x1
- BEGIN
- DEFPUSHBUTTON "确定",IDOK,7,215,50,14
- PUSHBUTTON "取消",IDCANCEL,212,215,50,14
- PUSHBUTTON "打开",BTN_OPENGAME,7,87,50,14
- PUSHBUTTON "截图",IDC_BUTTON2,7,33,50,14
- PUSHBUTTON "镜妖",IDC_BUTTON3,7,51,50,14
- PUSHBUTTON "周六礼物",IDC_BUTTON4,7,69,50,14
- PUSHBUTTON "开宝箱",IDC_BUTTON5,7,123,50,14
- PUSHBUTTON "职业大挑战",IDC_BUTTON6,7,105,50,14
- CONTROL "召唤兽参战",IDC_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,60,54,50,10
- PUSHBUTTON "家园任务",IDC_BUTTON7,7,141,50,14
- CONTROL "普通重击",IDC_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,109,54,40,10
- CONTROL "镜妖重击",IDC_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,154,54,39,10
- PUSHBUTTON "职业大挑战2",IDC_BUTTON8,60,105,50,14
- PUSHBUTTON "移动到目标",IDC_BUTTON9,7,166,50,14
- EDITTEXT IDC_EDIT1,63,166,40,14,ES_AUTOHSCROLL | ES_NUMBER
- EDITTEXT IDC_EDIT2,106,166,40,14,ES_AUTOHSCROLL | ES_NUMBER
- CONTROL "打开地图",IDC_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,150,169,43,10
- EDITTEXT IDC_EDIT3,62,33,21,14,ES_AUTOHSCROLL | ES_NUMBER
- EDITTEXT IDC_EDIT4,85,33,21,14,ES_AUTOHSCROLL | ES_NUMBER
- EDITTEXT IDC_EDIT5,118,33,21,14,ES_AUTOHSCROLL | ES_NUMBER
- EDITTEXT IDC_EDIT6,141,33,21,14,ES_AUTOHSCROLL | ES_NUMBER
- LTEXT "-",IDC_STATIC,109,35,8,8
- CONTROL "裁剪",IDC_CHECK5,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,164,35,30,10
- CONTROL "攻击技能",IDC_CHECK6,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,200,54,43,10
- PUSHBUTTON "复制战斗",IDC_BUTTON10,7,188,50,14
- COMBOBOX IDC_COMBO1,9,8,149,30,CBS_DROPDOWN | CBS_SORT | WS_VSCROLL | WS_TABSTOP
- PUSHBUTTON "刷新",IDC_BUTTON11,167,7,50,14
- END
- /////////////////////////////////////////////////////////////////////////////
- //
- // Version
- //
- VS_VERSION_INFO VERSIONINFO
- FILEVERSION 1,0,0,1
- PRODUCTVERSION 1,0,0,1
- FILEFLAGSMASK 0x3fL
- #ifdef _DEBUG
- FILEFLAGS 0x1L
- #else
- FILEFLAGS 0x0L
- #endif
- FILEOS 0x4L
- FILETYPE 0x1L
- FILESUBTYPE 0x0L
- BEGIN
- BLOCK "StringFileInfo"
- BEGIN
- BLOCK "080403a8"
- BEGIN
- VALUE "CompanyName", "TODO: <公司名>"
- VALUE "FileDescription", "TODO: <文件说明>"
- VALUE "FileVersion", "1.0.0.1"
- VALUE "InternalName", "GameAssist.exe"
- VALUE "LegalCopyright", "TODO: (C) <公司名>。保留所有权利。"
- VALUE "OriginalFilename", "GameAssist.exe"
- VALUE "ProductName", "TODO: <产品名>"
- VALUE "ProductVersion", "1.0.0.1"
- END
- END
- BLOCK "VarFileInfo"
- BEGIN
- VALUE "Translation", 0x804, 936
- END
- END
- /////////////////////////////////////////////////////////////////////////////
- //
- // DESIGNINFO
- //
- #ifdef APSTUDIO_INVOKED
- GUIDELINES DESIGNINFO
- BEGIN
- IDD_ABOUTBOX, DIALOG
- BEGIN
- LEFTMARGIN, 7
- RIGHTMARGIN, 163
- TOPMARGIN, 7
- BOTTOMMARGIN, 55
- END
- IDD_GAMEASSIST_DIALOG, DIALOG
- BEGIN
- LEFTMARGIN, 7
- RIGHTMARGIN, 262
- TOPMARGIN, 7
- BOTTOMMARGIN, 229
- HORZGUIDE, 229
- END
- END
- #endif // APSTUDIO_INVOKED
- /////////////////////////////////////////////////////////////////////////////
- //
- // AFX_DIALOG_LAYOUT
- //
- IDD_GAMEASSIST_DIALOG AFX_DIALOG_LAYOUT
- BEGIN
- 0
- END
- /////////////////////////////////////////////////////////////////////////////
- //
- // String Table
- //
- STRINGTABLE
- BEGIN
- IDS_ABOUTBOX "关于 GameAssist(&A)..."
- END
- #endif // 中文(简体,中国) resources
- /////////////////////////////////////////////////////////////////////////////
- #ifndef APSTUDIO_INVOKED
- /////////////////////////////////////////////////////////////////////////////
- //
- // Generated from the TEXTINCLUDE 3 resource.
- //
- #define _AFX_NO_SPLITTER_RESOURCES
- #define _AFX_NO_OLE_RESOURCES
- #define _AFX_NO_TRACKER_RESOURCES
- #define _AFX_NO_PROPERTY_RESOURCES
- #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
- LANGUAGE 4, 2
- #pragma code_page(936)
- #include "res\GameAssist.rc2" // 闂?Microsoft Visual C++ 缂傚倸鍊搁崐鎼佸磹瑜版帗鍋嬮柣鎰仛椤愯姤銇勯幇鍫曟闁稿骸绉归弻娑㈠即閵娿儲鐏撻梺闈涚墱閸嬪懐鎹?
- #include "l.CHS\afxres.rc" // 闂傚倷绀侀幖顐ょ矓閺夋嚚娲Χ婢跺﹪妫峰銈嗙墬缁海澹曟總鍛婄厱闁哄洢鍔嬬花鍏笺亜?
- #endif
- /////////////////////////////////////////////////////////////////////////////
- #endif // not APSTUDIO_INVOKED
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