object_writer.cc 3.2 KB

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  1. // Protocol Buffers - Google's data interchange format
  2. // Copyright 2008 Google Inc. All rights reserved.
  3. // https://developers.google.com/protocol-buffers/
  4. //
  5. // Redistribution and use in source and binary forms, with or without
  6. // modification, are permitted provided that the following conditions are
  7. // met:
  8. //
  9. // * Redistributions of source code must retain the above copyright
  10. // notice, this list of conditions and the following disclaimer.
  11. // * Redistributions in binary form must reproduce the above
  12. // copyright notice, this list of conditions and the following disclaimer
  13. // in the documentation and/or other materials provided with the
  14. // distribution.
  15. // * Neither the name of Google Inc. nor the names of its
  16. // contributors may be used to endorse or promote products derived from
  17. // this software without specific prior written permission.
  18. //
  19. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  20. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  21. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  22. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  23. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  24. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  25. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  26. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  27. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  28. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  29. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  30. #include <google/protobuf/util/internal/object_writer.h>
  31. #include <google/protobuf/util/internal/datapiece.h>
  32. namespace google {
  33. namespace protobuf {
  34. namespace util {
  35. namespace converter {
  36. // static
  37. void ObjectWriter::RenderDataPieceTo(const DataPiece& data, StringPiece name,
  38. ObjectWriter* ow) {
  39. switch (data.type()) {
  40. case DataPiece::TYPE_INT32: {
  41. ow->RenderInt32(name, data.ToInt32().ValueOrDie());
  42. break;
  43. }
  44. case DataPiece::TYPE_INT64: {
  45. ow->RenderInt64(name, data.ToInt64().ValueOrDie());
  46. break;
  47. }
  48. case DataPiece::TYPE_UINT32: {
  49. ow->RenderUint32(name, data.ToUint32().ValueOrDie());
  50. break;
  51. }
  52. case DataPiece::TYPE_UINT64: {
  53. ow->RenderUint64(name, data.ToUint64().ValueOrDie());
  54. break;
  55. }
  56. case DataPiece::TYPE_DOUBLE: {
  57. ow->RenderDouble(name, data.ToDouble().ValueOrDie());
  58. break;
  59. }
  60. case DataPiece::TYPE_FLOAT: {
  61. ow->RenderFloat(name, data.ToFloat().ValueOrDie());
  62. break;
  63. }
  64. case DataPiece::TYPE_BOOL: {
  65. ow->RenderBool(name, data.ToBool().ValueOrDie());
  66. break;
  67. }
  68. case DataPiece::TYPE_STRING: {
  69. ow->RenderString(name, data.ToString().ValueOrDie());
  70. break;
  71. }
  72. case DataPiece::TYPE_BYTES: {
  73. ow->RenderBytes(name, data.ToBytes().ValueOrDie());
  74. break;
  75. }
  76. case DataPiece::TYPE_NULL: {
  77. ow->RenderNull(name);
  78. break;
  79. }
  80. default:
  81. break;
  82. }
  83. }
  84. } // namespace converter
  85. } // namespace util
  86. } // namespace protobuf
  87. } // namespace google